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Merge AR/VR Headset for Students: Virtual Reality Learning Experience

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$ 49.99

$ 49.99

Virtual reality headset displayed on a white background with college students using digital dice. College students using digital dice for merging actuality in a virtual setting. A virtual reality headset for college students merging digital and physical realities. A virtual reality headset for college students, featuring a merging of digital and physical worlds through the use of interactive cubes. Virtual reality dice for college students, merging digital and actuality. Mixed reality college students using digital dice.
Worth: $49.99
(as of Aug 09,2023 07:29:19 UTC – Particulars )

Four digital dice merging into one, representing the actuality of college students in a digital environment.

Product Description

Abstract geometric design with a merge of digital elements and dice, symbolizing actuality for college students.

Go Anywhere Go Anywhere

Virtual Field Trips Virtual Field Trips

Explore Explore

Impossible Impossible

Enable college students to merge the realms of reality and virtuality, exploring experiences that are typically costly, hazardous, rare, or seemingly impossible.

Focus Focus

Studies show that incorporating virtual reality (VR) in the classroom can merge students with their learning environment, enhancing their engagement and concentration. This digital tool not only captivates college students but also helps them remain actively focused during their educational journey.

Immersive Immersive

College students merge with digital environments, forging a deep connection to course content. This immersion in digital realms blurs the lines between virtual and actuality, creating a unique learning experience for students.

Devices Devices

No must buy new units—the Merge AR/VR Headset is appropriate with most fashionable iOS and Android smartphones.

Uncover Combined Actuality with the Merge Dice

Merge Cube Merge Cube

Merge Dice not included

Single grey pixel on a white background. Mixed Reality

Named as finest Digital Actuality headset for teenagers and tweens and winner of the Tutorial’s Alternative Award
Made out of a snug and rugged foam, matches any face, withstands on a regular basis bumps and drops, and is simple to scrub
Works with the Merge Dice, an award-winning science and STEM software that enables children to carry digital objects and be taught in methods by no means attainable earlier than
Appropriate with iOS and android smartphones, and straightforward to make use of for college students aged 10 plus

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Merge AR/VR Headset – Go Wherever – Digital Actuality Subject Journeys and Combined Actuality Studying – Science and STEM Ages 10 and up (Moon Gray)
Merge AR/VR Headset – Go Wherever – Digital Actuality Subject Journeys and Combined Actuality Studying – Science and STEM Ages 10 and up (Moon Gray)

$ 49.99

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